![]() ^ 100 Stones Interactive (), The Eyes of Ara - Dev Diary 01, retrieved.PC Powerplay reviewer Meghann O'Neil noted that if it weren't part of her job, she wouldn't have had the time to sit down quietly and just listen, touch, read and explore, and she was grateful for the experience. Just Adventure felt that despite the obscurity and difficulty of the puzzles and narrative, it was well-made and of a professional quality. Kotaku noted that it was essentially an "Aussie take on Myst". PC Gamer's Joe Donnelly noted that after the opening few screens, the puzzle become extremely difficult, but chose to persevere due to enjoying the game. Critical reception Īdventure Gamers praised the game for achieving an "extreme sense of pervasive isolation". The player stumbles upon a medieval style castle, and begins to explore the rooms to uncover its secrets. It’s almost all incomplete information and sometimes even contradictory.” Release So all of the little bits of lore scattered around are designed to add to the overall story and history, but also give varying accounts of it. ![]() The complexity and ambiguity picked up by IGN was addressed by Droste in an interview: " is the untrustworthiness of incomplete information and the importance of seeking out the truth. He later maps the puzzle out in a 3D space. Droste begins designing a level with pen and paper, marking out all the puzzles, secrets, and a proposed progression through the room he may also look out for a physical feature that may make the room fit a puzzle he has previously designed. turning a wheel or pulling a lever rather than clicking on it. In addition, players have to realistically interact with tools in order to use them e.g. There is much interactively with the game world beyond items required to progress in the story clicking on items like walls and chairs reveal sound effects like taps and knocks, accompanied by a visual spurt of dust, thereby adding life and age to the space. ![]() In contrast, Droste's design is more open ended and non-linear. In escape the room types of games, players are either: physically confined (due to doors being locked) or alternatively confined (because there is nothing else to do in the chapter). The game was built using the Unit圓D game engine. Design ĭroste wanted to make a game in which the environment was the central character, through a narrative technique known as environmental storytelling. He was inspired by games like Myst, in the sense of a being a character dropped into a strange world, not knowing why they were there or what was going on, and to start exploring and discovering in addition he enjoyed how the game had no jumping or running or action. Development Conception ĭroste is a Senior 3D Environment Artist and Level Designer, and was in the Australian gaming industry for ten years before making this game. The Eyes of Ara is available for $4.99 USD and supports English, French, German, Russian, Italian, Spanish, Japanese, Korean, Brazilian Portuguese and Simplified Chinese languages.įor more information please visit the official website or follow 100 Stones on Twitter or Facebook.The Eyes of Ara is a 2016 adventure game developed by the Brisbane-based, one-man independent games studio 100 Stones Interactive, founded by Ben Droste. Of the puzzles and tracking down all the secrets.” I hope they get a great challenge out of solving all “I’m excited that a whole new audience of players can now enjoy unraveling the mysteries of the castle. “Players have been requesting an Android release of The Eyes of Ara with great enthusiasm, so I am thrilled to announce the release of the game on Google Play today” said Ben Droste, lead developer, 100 Stones Interactive. Solve brain-teasing puzzles, locate key items, and manipulate the environment to unlock new areas to explore along the way. Uncover the long-forgotten history of the structure and the people who once dwelled there by hunting for clues and hidden collectibles. Explore each room and hidden passageway to find the source of the signal and learn the castle’s secrets. Something inside the castle has awoken, now someone needs to venture inside to discover the truth. ![]() But not all is as it seems, a mysterious signal has begun broadcasting from somewhere within the ancient halls. Developer 100 Stones Interactive is led by a SEGA veteran who worked as senior environmental artist and level designer on titles including Star Wars and Spyro the Dragon.Īlone on a remote island stands an old abandoned castle. MELBOURNE, Australia - The Eyes of Ara, the award-winning and thought-provoking adventure puzzler, is now available for Android users worldwide on Google Play. Award-winning adventure puzzler ‘The Eyes of Ara’, Available Now on Android
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